![]() Ring of Mana does not change anything about her Transform spell or bat form, and since her Transform takes up a spell slot, is generally a less desirable ring than other rings. Aside from bat form, however, Nocturna is effectively equivalent to Cadence and can be treated as such. Using bat form to open barrels and crates in areas where you can safely heal up, such as Zone 1, can be extremely beneficial, as they can contain powerful or extremely valuable items. Rooms that contain a Potion can also be unblocked this way, bypassing the need for a better Shovel or the use of Bombs.Įxtra heart containers are of vital importance, since bat form does not benefit from armor. This area can overwrite the current zone's layout, potentially exposing helpful secret rooms or loosing a room full of bats or skeletons without requiring the player to dig. One area of every floor will instead be an area from Zone 5, complete with normal Zone 5 enemies, tiles, walls, etc. Taking fatal damage in humanoid form will automatically use her Transform spell to negate death but will still reduce her to half a heart, meaning she must heal before she can transform back. Transforming back into human form will deal half a heart of damage, which can kill you. ![]() The walls raised by the Earth spell are an exception, and can always be dug. This applies for all walls except Zone 4's basic walls which can be dug in bat form. As such, you can infinitely buffer on walls in bat form, or on invulnerable Ghosts in Zone 1. She cannot use any items except for spells.Īttempting to dig in bat form will not do anything, but will not drop your multiplier.(Like the Circlet, this causes enemies like Ghasts to spawn and become hostile as soon as they enter her normal aggro range.) She has sonar effectively a Circlet of Telepathy, gaining vision of all enemies on the floor.All of her attacks do 4 damage, have 1 range, and heal for half a heart every 5 kills.She can fly effectively, she gains Winged Boots while transformed, allowing her to ignore all floor hazards and traps.This modifies her attributes in several ways: Using the Transform spell at any time will transform Nocturna into a bat. Pip called it one of her favourite games of 2015, while Alec dug it too and Quinns took a look in Cogwatch.Nocturna starts with a Shovel, Cutlass, a single Bomb, and a Transform spell. It's a dungeon-crawler where things move and attack in time to the music, meaning you get into a groovy groove while trying desperately to murder monsters for the contents of their pockets. If you've not played NecroDancer, do have a crack. Steam also cuts a few extra pennies for people buying both together. The base game is on sale on Steam and GOG too, down to £2.19/2,99€/$2.99. ![]() The answer is two new final bosses, new story cutscenes, new playable characters, new modes, new items, new music, and fixes aplenty.Ĭrypt of the NecroDancer: Amplified is £3.99/5,59€/$5.59 on Steam and a few Britcents more on GOG, including a 20% launch discount which expires tomorrow. ![]() If you've played Amplified during early access, you might fancy knowing what this full launch has brought. Here, have a look at this:Ĭrypt of the NecroDancer: Amplified focuses on Nocturna, a vampiric shapeshifter who can transform into a bat to gain powers of flight, vision, and blood-bathed regeneration. The prequel DLC launched last night, bringing a new story, a new zone, protagonist, enemies, items, songs, and more to the dungeon-crawling rhythm game. After almost six months practising its moves in front of the early access mirror, the new 'Amplified' expansion for Crypt of the NecroDancer is ready to hit the dancefloor.
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